Christina O'Connor- 6291; Chloe Mo-6273; Jack Pierce-1068;
Centre Number-14109
Showing posts with label Lighting. Show all posts
Showing posts with label Lighting. Show all posts

Monday, 15 October 2012

Lighting (Night Vision)

After thinking of the different types of lighting that we could use in the Factory, I researched into night vision.
After analysing Grave encounters, I noticed many scenes within that film was filmed with night vision. Night vision aids the audience to see in the dark and shows that the room being filmed is in complete darkness. It also shows that it is a hand held camera which is perfect for Grave Encounters as it is a 'TV series'. Most films, to show that it is dark would film in a dark room but not completely dark. The characters would usually act as if they were in darkness, but some light would be needed to allow the audience to see on screen. Night vision would suit our trailer as the 'explorers' looking the factory would most likely have one.

After researching into Night Vision cameras and lenses, I found that these would be far too expensive and rarely film in High Definition. Lenses were around £600-2000, way out of our budget. 









After looking at screenshots again from Grave encounters, It appears that they used editing to create a night vision effect, without using a night vision camera. I could use a torch and edit the footage afterwards to make it appear I had been using a nihght vision camera.





I recreated a similar night effect by taping a torch to the camera and editing the footage and images. I started by simply taping a torch the camera so it moved with camera. This gave the effect the lens was amplifying dim visible light already present or gathering electromagnetic radiation such as infrared that humans cant see to make the image clear:






I then took a photo of the stairs in my house in darkness but with the torch taped to the camera on.


I then edited the image to make it appear as if it was taken on a night vision camera:
- I altered the colour and added more tones of green to it
- I decreased the contrast to show more darker areas of the image
- I increased the sharpness the give the image and more 'grainy' but crisper definition



Un edited
Edited
I then went on and filmed some short footage of me walking around my house in the dark with torch on. This would represent how the factory would look if we were to film in the darker parts of it, such as the basement.
I again edited to footage in the same way as the image. I decreased the contrast and added some green to it:

Unedited:


Edited:















Saturday, 6 October 2012

Establishing shot research 2

I chose to film an establishing shot of the factory that would make it appear 'cold', 'lifeless' and 'empty'. By speeding up the footage and showing the sky moving across quickly, shows how the factory looks over a long period of time but in a short space of time. This reminds us of how long it has been abandoned for, untouched. 

After choosing an appropriate weather condition to film the front of the factory, I set up the tripod at the front of the factory, where the entire building would be in shot:

















I then filmed the front for 24 minutes. I then sped the footage up by 4000%. I also changed the saturation, exposure, contrast and brightness to make the building appear 'cold' and 'dull'. I also added a vignette to darken the clip. To complete the establishing shot, I added text with information on the site.

This is the final result without text:


This is the final result with text:




Friday, 5 October 2012

Establishing Shot Research 1

After watching the Grave encounters trailer, I analysed how they captured the establishing shot of the Psychiatric hospital. I found the way the sky rapidly moved across the screen very intriguing and effective. I decided to produce a similar shot on the Klinger Factory.

I will film using a tripod the front of the factory for approx. 20 mins. Once I have captured the footage, I shall speed the footage up to make the weather appear as if it is moving across the screen at a very high speed. This surreal shot will show the movement of the sky in great detail and makes the establishing shot more effective and interesting

I took images of the front of the factory in different weather conditions and lighting to see which would pose as the best for capturing :

- Bright
- Sunny day 
- Clear weather 
- High saturation
- High Contrast
- Overall warm hue



Dull
- Darker light
- Cloudy weather
- Low saturation
- Faded
- Low Contrast
- Overall cool hue


To make the factory appear more scary, I film the factory, on a more cloudy day nearing sunset. This way I can capture the sky's brightness falling and the clouds becoming more defined. I shall also edit the footage to appear darker and more cooler. This will make the factory appear that it is 'cold', 'lifeless' and 'empty'